"I had to go over and tell Henry Pollack he was dying. Everybody else was afraid to tell him. They expected he'd take on turrible, for he's been dreadful determined to live, and been making no end of plans for the fall. His wife thought he oughter be told and that I'd be the best one to break it to him that he couldn't get better. Henry and me are old cronies--we sailed in the Gray Gull for years together. Well, I went over and sat down by Henry's bed and I says to him, says I, jest right out plain and simple, for if a thing's got to be told it may as well be told first as last, says I, `Mate, I reckon you've got your sailing orders this time,' I was sorter quaking inside, for it's an awful thing to have to tell a man who hain't any idea he's dying that he is. But lo and behold, Mistress Blythe, Henry looks up at me, with those bright old black eyes of his in his wizened face and says, says he, `Tell me something I don't know, Jim Boyd, if you want to give me information. I've known THAT for a week.' I was too astonished to speak, and Henry, he chuckled. `To see you coming in here,' says he, `with your face as solemn as a tombstone and sitting down there with your hands clasped over your stomach, and passing me out a blue-mouldy old item of news like that! It'd make a cat laugh, Jim Boyd,' says he. `Who told you?' says I, stupid like. `Nobody,' says he. `A week ago Tuesday night I was lying here awake--and I jest knew. I'd suspicioned it before, but then I KNEW. I've been keeping up for the wife's sake. And I'd LIKE to have got that barn built, for Eben'll never get it right. But anyhow, now that you've eased your mind, Jim, put on a smile and tell me something interesting,' Well, there it was. They'd been so scared to tell him and he knew it all the time. Strange how nature looks out for us, ain't it, and lets us know what we should know when the time comes? Did I never tell you the yarn about Henry getting the fish hook in his nose, Mistress Blythe?"
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<p>In a restless sea of puzzle and brain-training games, Appsolute Games' Memdot is more than welcome as it's set to launch later this week on iOS.</p><p>Memdot does as it suggests without any padding. It's a game with dots that happens to be a memory game too, but what you should take note of is its simple-yet-effective concept: 'A tiny memory game for people who like round things.'</p><p>Designed with only three factors – the dots, the colour of the dots, and the colour the background turns, the aim of the game is to pick the right dot that matches the background colour. The catch is that the dot colours disappear before the background colour appears, making you beef-up your visual memory.</p>Memdot will be released on the App Store this Thursday 18th for 79p/99c. Android will be coming later this month.ON A SUMMER DAY, when the great heat induced a general thirst among the beasts, a Lion and a Boar came at the same moment to a small well to drink. They fiercely disputed which of them should drink first, and were soon engaged in the agonies of a mortal combat. When they stopped suddenly to catch their breath for a fiercer renewal of the fight, they saw some Vultures waiting in the distance to feast on the one that should fall first. They at once made up their quarrel, saying, "It is better for us to make friends, than to become the food of Crows or Vultures."Came for additions; yet their purposed trim
Would yet again betray the fore-betrayed,
Threw my affections in his charmed powerUpdated March 29th, 8:14 AM: Mark Ward of Warner Bros. Home Entertainment Group kindly cleared up the misunderstanding.<p>Apparently the retail version won't require a download as large as 13 GB. As per most games, there will be a content patch that needs to be downloaded, but it wasn't specified how large that would be. You also don't require a constant internet connection to play.</p><p>Breathe easy, dear readers, you'll still have a little storage space left on your devices after all.</p><p>Nintendo fans are a little perturbed this morning as the upcoming third-party Switch game, LEGO City Undercover, requires somewhat of a hefty download.</p><p>Aside from its meagre battery life, the Switch's convenience is what sells it. Pick up and play - it's as simple as that. But, considering Nintendo capped the device at a meagre 32 GB - 26 GB realistically - most people are gunning for physical copies to save the storage space.</p><p>What's got people in an uproar at the moment, however, is that LEGO City Undercover may need a whopping 13 GB software download according to a retail-working Reddit user.</p><p>Due to the smaller size of the cartridges, some developers may be struggling to adjust to the required size. That means that there'll either be heftier downloads to pick up the slack, or that the production cost will simply be higher, hence the larger price tag compared to PS4 or Xbox One versions of the same game.</p><p>Obviously, all physical games require patches from time-to-time, but given that there's so little space collectively on the Switch it is a bit of a problem.</p><p>The user also noted that it may also need an internet connection, but hopefully that's just for the sake of the initial download and not for the actual game. Otherwise the 'pick up and play' feature goes out the window.</p>
And often kissed, and often 'gan to tear;
1. GOD MODE
2. DUMB ENEMY
3. NO ADS